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Alone in the dark 1992
Alone in the dark 1992






The player had to be alone (mainly to save Raynal the headache of dealing with character interaction and dialog) and the game was to be set in an old manor during the early 20th century, a time when electronics and communication weren’t as advanced. Raynal’s concept for the game was a simple set of ideas: He wanted to create an action adventure game with zombies and monsters, evolving the technology used in Continuum to create articulate 3D characters.

alone in the dark 1992

But not only Japan – in Korea the original Alone in the Dark was one of the very first Western PC games that were fully localized, titled Eodumsok-e Nahollo (어둠속에 나홀로), and in China the series is known as Guiwu Moying (鬼屋魔影, “Spookhouse Spectres”). All the games were released over there, which explains how it could have such a big impact on the Resident Evil designers.

alone in the dark 1992

Alone in the Dark is also one of the handful Western franchises that made it big in Japan (the Japanese spelling for the title is アローン・イン・ザ・ダーク).








Alone in the dark 1992